Posts Tagged: internet


28
Aug 10

The Guild - “Game On” (avail on iTunes!) A Bollywood Themed Gamer’s Anthem

Purchase the “Game On” music video here: bit.ly and the MP3 here: bit.ly amzn.to GAME ON CAST Codex: Felicia Day Zaboo: Sandeep Parikh Vork: Jeff Lewis Clara: Robin Thorsen Tinkerballa: Amy Okuda Bladezz: Vincent Caso “Real Life”: David Mattey Zaboo Stunt Double: Victor Lopez…


24
Aug 10

The Biggest Games of Fall 2010

Every year, it gets more out of hand.

…Do you remember that huge room at the beginning of Assassin’s Creed 2 full of hundreds of Animii chambers? Brotherhood finally reveals the secret behind that strange warehouse: those beds are used to train Templar Knights as assassins. Basically, Brotherhood gives you a way to enjoy some more Assassin’s Creed without having to hold out for the still far-off AC3, but this will be a very different game than what you might be expecting. Ezio’s still in the game, and you’re still in Rome, but instead of focusing solely on killing targets, building up and improving Rome (like improving your villa in the last game) takes a much more important role. Brotherhood also introduces new multiplayer modes (the focus of our previews so far) for up to eight players. You use the same tricks and tactics as in Assassin’s Creed 2, but the men you have to dispatch now are real people, and there’s a good chance that they’re out to get you as well….

Original post:
The Biggest Games of Fall 2010


23
Aug 10

Treating Starcraft addiction with antidepressants

South Korean psychiatrists claim to have successfully reduced video game addiction by plying the addicts with antidepressant drug Bupropion.

…South Korean psychiatrists claim to have successfully reduced video game addiction by plying the addicts with antidepressant drug Bupropion.
The study was conducted by Han, Hwang and Renshaw from the Department of Psychiatry at Chung Ang University, College of Medicine.
Eleven participants had been categorised as having “Internet Game Addiction”, because they played Starcraft on average for at least four hours per day, which actually seems quite modest. However, six of them had been absent from school for more than two months because of their dirty little habit, while two of them had actually been divorced because they played so much.
The group was given Bupropion, an antidepressant and smoking cessation aid for six weeks. After the trial period, their group s cravings to play Starcraft apparently decreased by 23.6 percent and total playing time decreased by 35.5 percent.
They also performed some MRI scans and discovered that the addicts brains responded to pictures of Zerglings the six-limbed raptor…

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Treating Starcraft addiction with antidepressants


22
Aug 10

How to Jailbreak Playstation 3 with Mod Chip [Guide]

The PS3 jailbreak mod-chip made the waves on the internet just yesterday and here we already have the how to step-by-step guide to help you jailbreak your console.

…s on PS Jailbreak USB turn on while the console is loading.
If the green LED lits up the jailbreak is working properly

If the red lits up it’s not working.

If you end up with a red LED, turn power off, remove power chord and repeat the procedure.
Step 3: Once the Jailbreak mod-chip loads, connect the USB with Backup Manager on it.
Step 4: Naviage to “Game Menu” and select the option “Install Package Files”. Select “manager.pkg” which will basically install Backup Manager for you

Step 5: Once the Back Up Manager is installed, select the Back Up Manager from game menu and press X button to run it.

Step 6: After you have opened the Back Up Manager, put in a DVD of the game and press “O”. You will be asked then whether to make a back up on the internal HDD or the external USB storage device.

Step 7: To load a previously created back up, insert any original game DVD in console then select the desired back up from the Back Up Manager and press X to play the selected game. You can also delete your previously…

Link:
How to Jailbreak Playstation 3 with Mod Chip [Guide]


19
Aug 10

Snoop Dogg is Blowin’ Up An Armored Truck For Zynga

In what may or may not be a highly questionable business decision, the social-gaming powerhouse is detonating one heck of a publicity stunt in the Las Vegas desert to promote its Mafia Wars title.

…Seriously?
(Credit:
Zynga)

Social-gaming powerhouse Zynga launched its latest game, “Mafia Wars: Las Vegas” earlier this month, and it promised eager players that when the game hit 10 million users, it would celebrate by detonating an armored truck in the Vegas-area desert and live-stream the whole thing on the Web. Yes, really.
Well, the milestone has been hit, according to a release on Thursday, and Zynga has made good on its promise to blow up the truck. Oh, except there’s an addition: the truck will be blown up with the help of rapper Snoop Dogg, whose name I will never be able to hear again without thinking immediately of the performer being addressed as “Snoop! Snoop-a-loop!” by Will Ferrell’s “Frank the Tank” character in “Old School.” The act will be performed at 6 p.m. PDT on Thursday, streamed live on the Mafia Wars Las Vegas site.
Considering that Snoop Dogg’s most recent high-profile appearance has involved him getting sprayed in the face with the ammunition from a whipped-cream brassiere in…

Link:
Snoop Dogg is Blowin’ Up An Armored Truck For Zynga


12
Aug 10

DRM Doesn’t Work Because it Doesn’t Increase Profits

The basic misunderstanding of companies is the reason why anti-piracy measures will never work as a means of increasing profits.

…of all pirated copies are a lost sale, then game companies are losing one-third to one-half of their sales to piracy. When people bring up the argument that you think that every incidence of piracy is a lost sale that’s stupid , I really don’t even regard that as a serious argument anymore. I regard it as I’m going to put up a strawman argument, pretend that the games industry believes it, shoot down the argument, then pretend that I’m smarter than the games-industry and believe the polar opposite idea: that piracy has zero effect.
I’d also recommend comparing the piracy rates of Modern Warfare 2 on the XBox versus the PC. It’s harder to pirate games on the XBox (you need to buy a mod-chip, and also have to worry about getting banned by Microsoft). It’s much easier to pirate on the PC. The result?…

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DRM Doesn’t Work Because it Doesn’t Increase Profits


10
Aug 10

Analysis: Is net neutrality good for gaming?

A group of game developers publicly support the FCC’s push for net neutrality, but what does net neutrality mean for gamers? We break down the jargon on both sides of the debate.

…T and Comcast can succeed in controlling what is “important” and not important or what constitutes as “worthy” to have preference over our hobbies, then they can not only ruin any progress and freedom that we and video games makers have, but more importantly they can charge more money to have “better” internet. You can almost compare it to paying for dial up or cable internet, but the only difference is that you’ll be using the same internet, the same speed of internet yet we’ll all be at the mercy of Fortune 500 companies that are headed by bald headed old men who could care less if you can get zero lag while playing WoW or MW2. SO, urdnotgrunt, you could learn a lot from notexactlyjack because if this crap ends us happening, we’ll all feel the results and they won’t be good….

More here:
Analysis: Is net neutrality good for gaming?


5
Aug 10

Game Dev: Sometimes It’s OK to Steal My Games

Most content producers only see the dark side of piracy but every now and then we encounter a rare exception.

…Most of the anti-piracy efforts we report on come from groups that are connected to the movie and music business, but piracy is also rampant in the gaming industry.
Last year the most pirated PC-game was downloaded 4,100,000 times and it’s pretty safe to say that this record will be broken in 2010.
The hard part is to determine what the actual effect of piracy on the revenue of game publishers is. That is, how many people would have bought the games they downloaded in a world without piracy? Also, might game piracy actually serve as a modern day demo and lead people into buying games?
While these questions remain mostly unanswered for now, it is safe to say that in a world where nobody pays for games the industry would be dead in a heart beat. Thus far however, there are no signs that this is happening, as the industry broke several sales records last year.
For the people actually working in the industry, piracy is not necessarily evil either. Although every person whose income depends on game sales would…

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Game Dev: Sometimes It’s OK to Steal My Games


30
Jul 10

The Cost of Piracy For Video Games

We speak to authorities on video-game piracy — including everyone from well-known game hackers to anti-piracy officials — to learn how this isn’t something that merely impacts developers but jeopardizes the very strength of our industry.

…The counterargument that piracy doesn’t always translate to lost sales, however, holds some merit.
“In some ways the impact of piracy is overblown,” says Patrick Wyatt, chief operating officer of game publisher En Masse Entertainment. Wyatt also worked with Blizzard on two of their biggest franchises, StarCraft and Diablo. “A significant percentage of the people who are factored into the overall damage caused by piracy aren’t necessarily people who would have played a game anyway. So we must look at whether these are truly ‘lost sales’ or sales that wouldn’t have occurred in the first place.”
But after a quick pause, Wyatt adds, “On the other hand, this usually translates to lost money in some way.”
Indeed, while it may not always be the case for every new video game, it’s hard to imagine that piracy does not result in a significant loss of revenue. Infinity Ward’s Call of Duty 4: Modern Warfare, which has recorded over 10 million copies sold, has been the target of piracy on the PC. In an online post,…

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The Cost of Piracy For Video Games


30
Jul 10

Best New Features and Improvements in Starcraft II

Here are the best changes and improvements made to the Starcraft series with this new title.

…The single player campaign of the first Starcraft was really straightforward. You’d complete a mission and then get flung to the next one. There were no branching paths and no real decisions to make. The sequel has changed all of this by adding some good ole RPG elements into the mix. You spend time between missions inside the ship of your protagonist, Jim Raynor. This serves as a hub of sorts, and allows you to complete a host of tasks. You can spend money to buy upgrades, which offer stat enhancements and other goodies. You can also bum around and complete small sidequests. Also, the game allows you to tackle many of the missions in whatever order you choose. These are welcome changes from the original’s obsession with all things linear….

See the article here:
Best New Features and Improvements in Starcraft II



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