Starcraft II can be called a major success. Not only did it bring back the action-packed strategy that kept Starcraft fresh for years, but it gave us a whole new engine to play with when making our own maps and mods for the game.
…This stunning engine can be applied to future titles. Considering that Blizzard is in the process of making their new MMO, I would be willing to wager that this MMO is based in the Starcraft universe, despite previous announcements by Blizzard that the title was outside all of their current universes.It is likely that Blizzard will follow the same model that World of Warcraft followed:
Release a successful RTS
Follow it up with an MMO based off of that successful RTSIt is even more likely now that we see that they’ve spent over one hundred million dollars on the engine for Starcraft II alone. Blizzard’s release of the engine map creator to the public is a way to test the waters and the potential of the system.
Let’s face it, Blizzard is a corporation. They create things because it generates revenue. If you just take a look at some of the RPG and MMO maps that players have been creating with the Starcraft II engine, you can see that adapting the engine to an MMO would be nearly effortless.
Blizzard is…
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"World of Starcraft" A remote possibility, or reality?
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